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    Clash of Clans [NEWS] Clash of Clans Logmas Update Full Patch Notes

    Clash of Clans [NEWS] Clash of Clans Logmas Update Full Patch Notes


    [NEWS] Clash of Clans Logmas Update Full Patch Notes

    Posted: 07 Dec 2020 01:32 AM PST

    Seasons greetings and Happy Logmas to all you frosty Chiefs out there! The Winter 2020 update for Clash of Clans has landed like a reindeer-driven sleigh, and with Logmas cheer in full swing let's take a look at what's included in this update.

    Dev video here: https://youtu.be/8lcDePtgjS0

    Siege Workshop Level 5

    Upgrade Cost Upgrade Time Hit Points Siege Capacity Unlocks
    16M Elixir 16 days 1400 3 Log Launcher

    New Siege Machine - Log LauncherThe Log Launcher is a bizarre contraption that hurls spiked Logs at its target, steamrolling and damaging anything in its path. The Log Launcher will pummel its way clear as it heads towards the enemy's Town Hall. Once it reaches its target, the Log Launcher will release its cargo of Clan Castle Troops.

    • Favorite Target: Walls (Damage x4)
    • Damage Type: Area Splash
    • Targets: Ground
    • Housing Space: 1
    • Movement Speed: 5
    Level Upgrade Cost Upgrade Time Damage per Second Hit Points Training Cost Training Time
    1 NA NA 140 4000 100K Gold 20 min
    2 8M Elixir 10 days 160 4400 100K Gold 20 min
    3 11M Elixir 14 days 180 4800 100K Gold 20 min
    4 14M Elixir 16 days 200 5200 100K Gold 20 min

    New Super Troops

    Ice HoundLava Hound's cooler big brother, Ice Hound is tankier with more hit points but takes up considerably more Housing Space. When Ice Hound is destroyed, not only does it break up into tinier Ice Pups, it drops a Freeze to deliver a nasty surprise to your enemies. Additionally, attacks from the adorable little bundles of ice slows enemies down. Yes, Ice Hound has zero chill.

    • Super Troop Boost Cost: 25,000 Dark Elixir
    • Favorite Target: Air Defense
    • Damage Type: Single Target
    • Targets: Ground
    • Housing Space: 40
    • Movement Speed: 20
    • Ice Hound attacks will slow down their targets similar to the Ice Wizard and Ice Golem
    Level Damage per Second Freeze Time When Destroyed Hit Points Training Cost Training Time Spawned Ice Pups
    5 10 3.5 sec 9500 840 DE 6m 40s 10
    6 15 4.25 sec 10,000 1000 DE 6m 40s 12

    Ice Hound Stats

    • Damage per Second: 35
    • Hit Points: 50
    • Favorite Target: Any
    • Damage Type: Single Target
    • Targets: Ground & Air
    • Movement Speed: 32
    • Ice Pup attacks will slow down their targets similar to the Ice Wizard and Ice Golem

    Super WizardIf you thought Wizard was only interested in caring for his glorious mane of hair, well...you'd be right. But in between pomade applications, he's found the time to improve his arcane arsenal of attacks. Super Wizard delivers a nasty, chain fireball that bounces to multiple targets...or is it electricity? Fireshock? Electroburn? Whatever it is, it's effective at taking out multiple targets!

    • Super Troop Boost Cost: 25,000 Dark Elixir
    • Favorite Target: Any
    • Damage Type: Single Target
    • Targets: Ground & Air
    • Housing Space: 10
    • Movement Speed: 20
    Level Damage per Second Hit Points Training Cost Training Time
    9 220 450 10.5K Elixir 1m 15s
    10 240 500 11.5K Elixir 1m 15s

    Special Ability:Chain MagicThe Super Wizard's Chain Magic attack will bounce up to 10 times to different targets as long as those targets are within range of the original target.

    Additional Super Troop ChangesNot only are we introducing some cool new Super Troops to our ever-growing roster, we are adding some major changes to the Super Troops feature in this update.

    • Super Troop boost duration has been reduced from 7 days down to 3 days. Once you've boosted a Super Troop, you're no longer bound to that Super Troop for an entire week, allowing you to use different ones more frequently!
    • The Dark Elixir cost for boosting Super Troops has been reduced to 25,000 Dark Elixir for each Super Troop!
      • Note: If you've already initiated a Super Troop boost when this update goes live, don't worry! You'll still have the full remaining duration.
    • You can now boost up to TWO Super Troops at a time. Want to try that Super Witch + Super Wall Breaker combo without having to rely on Clan Castle donations? Now you can!
    • The normal version of a Troop can now be trained alongside their Super Troop version. Imagine the different attack strategies!

    Spell Factory Level 6

    Upgrade Cost Upgrade Time Spell Capacity Hit Points Unlocks
    4.8M Elixir 7 days 10 840 Invisibility Spell

    New Spell - InvisibilityInvisibility Spell renders everything...and we do mean EVERYTHING...within its radius invisible, with the exception of Siege Machines and Walls. All units rendered invisible are unable to be targeted for the duration they are within the Invisibility Spell's effects.

    • Effect Type: Area Splash
    • Housing Space: 1
    • Brewing Time: 3 mins
    • Targets: Ground & Air
    Level Upgrade Cost Upgrade Time Spell Duration Cost
    1 NA NA 3.75 sec 11K Elixir
    2 9M Elixir 9d 4.0 sec 12K Elixir
    3 12M Elixir 11d 12h 4.25 sec 13K Elixir
    4 15M Elixir 15d 12h 4.5 sec 14K Elixir

    X-Bow Level 8

    Upgrade Cost Upgrade Time Damage per Second Hit Points
    17M Gold 17 days 185 4200

    Giant Bomb Level 7

    Upgrade Cost Upgrade Time Damage per Second Area of Effect
    7M Gold 9 days 375 4 tiles

    Air Bomb Level 8

    Upgrade Cost Upgrade Time Damage per Second Area of Effect
    5M Gold 7 days 270 3 tiles

    Royal Champion

    Level Upgrade Cost Upgrade Time Damage per Second Hit Points Regen Time Ability Level
    21 275K DE 8 days 535 3940 38 mins 4
    22 280K DE 8 days 540 3980 38 mins 4
    23 285K DE 8 days 545 4020 38 mins 4
    24 290K DE 8 days 550 4060 38 mins 4
    25 295K DE 8 days 555 4100 40 mins 5

    Seeking Shield Level 5

    • Damage: 1960
    • Health Recovery: 2900
    • Number of Targets: 4

    New Magic Item - Super PotionThe Super Potion is a brand new Magic Item that lets you boost a Super Troop instead of spending the required Dark Elixir. Each Super Potion will boost a Super Troop for 3 days and sells at the Trader for 300 Gems. Super Potions will also be available as a reward from Clan Games!

    Game ChangesWe're also introducing a variety of balance changes, QoL improvements, bug fixes, and general stuff that gets added into the mix of an update. Check out the included changes below.

    Wars

    • When creating a Friendly War, you can now select whether the war will allow 1 or 2 attacks per player.

    Balance Changes

    • Scattershot hit speed has been increased from 3.036 to 3.228 seconds and DPS has been reduced by 10.
    • Scattershot HP has been increased
      • Level 1: 3000 to 3600
      • Level 2: 3500 to 4200

    Gameplay

    • At the end of a battle, if a Hero's ability remains unused, the Hero will heal the amount of HP they would normally recover from using their ability. This will help reduce the Hero's downtime, allowing them to be ready much sooner!
    • When editing your base, Main Village Wall segments can now be swapped with other Wall segments, just like Buildings and Traps.
    • Broken Cannon Carts will retarget after being pushed back if their target is not within range anymore.
    • Units will now have more accurate line of sight calculation to help with pathing.
    • Lightning Spell will no longer have any effect on the Clan Castle. Like the Elixir and Gold Storage buildings, Lightning Spell will cause no damage to the Clan Castle.

    UI

    • A new Cosmetics tab has been added to the in-game shop where you can browse and purchase any permanently available cosmetics such as Hero Skins when they become available for Gems.
    • The Reward tab of the Season Challenges now has some quick access buttons to allow easier navigation to the earliest unlocked but unclaimed reward.
    • When an optional update becomes available that contains an important bug fix, the game will display a message encouraging you to download the update.
    • A "View Skin" option has been added when visiting.
    • Skin animations are more elaborate when viewed in the wardrobe and simpler animations in other UI elements.

    Season Challenges

    • You can now opt to receive 5 Gems instead of a Resource reward if your Storages do not have enough space.
    • The requirements for some Builder Base tasks in Clan Games and Season Challenges have been reduced in order to bring them more inline with Main Village tasks.

    Supercell ID

    • Young players are now able to create a Supercell ID for their account by providing the email address of a trusted adult or guardian.

    Fixes

    • Fixed an issue with hit points rounding after the Grand Warden's aura ends. This issue would cause Heros to lose their auto ability if they were left with 1HP when the Warden's aura ended as it would round the HP down to 0.
    • Added the 2019 and 2020 Halloween decorations to the Skeleton Run (thank you to redditor /u/whysomuchtalkingtho!)
    • Prevent access to the Clan War Leagues screen for normal Clan members if the League data has not been loaded yet, preventing players from spying when using a poor or slow internet connection.
    • Removed the exclamation point (!) from the Clan War Leagues button for players who don't have access to the screen.
    • Fixed info screen of Super Archer and Giant Cannon to show damage type as "Area Splash" instead of "Single Target".
    • Fixed a bug in the Builder menu where the menu contents would reset while scrolling.
    • HP reduction for Cannon Cart's Last Stand ability is more accurate by making it update 15 times per second instead of 5 times per second.
    • Do not eject low-level Cannon Carts with unlocked Last Stand ability if they're hit by Giant Cannon.
    • Allow editing layouts with the layout editor for TH2 players who manage to access the editor via war screen.
    • Fixed visual bug that showed troops as boost in other players' villages when you have a Power Potion active.
    • Fixed Royal Champion shield disappearing too early when activating her ability.
    • Fixed visual bug with Royal Champion's ability so the shield bounce will begin where the previous one ended.
    • Increased the brightness of the Grand Warden's Eternal Tome ability to make it more visible.
    • Fixed flawed logic in ranged unit AI where they would attack random Walls.
    • Reduced the zig-zag movement of the Wall Wrecker when it has been deployed.
    • Improved the targeting logic of ground units allowing units to not only consider the 3 closest targets but also consider extra targets if those are much easier to reach than the first 3.
    submitted by /u/Darian_CoC
    [link] [comments]

    [MISC] Both new trees in the new update

    Posted: 07 Dec 2020 03:42 AM PST

    [HUMOR] Pain

    Posted: 07 Dec 2020 06:13 AM PST

    [HUMOR] Anyone else in the same boat?

    Posted: 07 Dec 2020 10:07 AM PST

    [IDEA] Wouldnt it be cool if, as the healer supertroop, we got the battle healer from CR?

    Posted: 07 Dec 2020 05:31 AM PST

    [HUMOR] Th12 Gang WYA

    Posted: 06 Dec 2020 04:46 PM PST

    [HUMOR] At least everyone else can be happy

    Posted: 07 Dec 2020 08:10 AM PST

    [MISC] X-mas tree 2013-2020

    Posted: 07 Dec 2020 06:05 AM PST

    [MISC] Merry Logmas, fellow clashers!

    Posted: 07 Dec 2020 03:27 AM PST

    [MISC] Finally!

    Posted: 07 Dec 2020 02:50 AM PST

    [HUMOR]

    Posted: 07 Dec 2020 09:39 AM PST

    [MISC] Anyone else experiencing this bug ? Coc keeps stopping. Same thing is happening on my friend's OnePlus 7T and my OnePlus 7 pro

    Posted: 07 Dec 2020 02:57 AM PST

    [BUG] don't connect your accounts to facebook, that seems to be the reason the game crashes

    Posted: 07 Dec 2020 04:22 AM PST

    [Humor]Yee Boi

    Posted: 06 Dec 2020 09:16 PM PST

    [MISC] My 2020 holiday tree showed up today.

    Posted: 07 Dec 2020 04:39 AM PST

    [MISC] New Scenery!

    Posted: 07 Dec 2020 11:06 AM PST

    [MISC] Super Potion included in Town Hall 9 Pack? But Super Troops aren’t available until Th11

    Posted: 07 Dec 2020 03:12 AM PST

    [Humor] Christmas Log builder garden :D

    Posted: 07 Dec 2020 05:30 AM PST

    [GLITCH] The army camp left its mark

    Posted: 07 Dec 2020 08:14 AM PST

    [HUMOR] I hardly get 3 star in cwl and then this happens

    Posted: 07 Dec 2020 09:45 AM PST

    [GOAL] TH10 LEGEND !

    Posted: 07 Dec 2020 12:54 AM PST

    [ASK] WHY did coc Devs removed the lava grill effect which used to appear when TH10 was destroyed

    Posted: 06 Dec 2020 09:52 PM PST

    [HUMOR] My one and only attack strategy is in shambles. This is fine.

    Posted: 06 Dec 2020 07:03 PM PST

    [STRATEGY] 1st attack with Log Launcher/Invisibility/Multiple Super Troops. Love the update

    Posted: 07 Dec 2020 06:42 AM PST

    [MISC] Free logmas statue in the pass

    Posted: 07 Dec 2020 03:00 AM PST

    [MISC] okay, I gotta admit; I like how they decorated the scenery with ice, but why is it still the autumb one?

    Posted: 07 Dec 2020 05:00 AM PST

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