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    Monday, November 18, 2019

    Clash of Clans [Ask] Clashers that have used the subreddit for finding players/ a clan did you while searching for a clan actually look through peoples recruiting post or is that just a waste of time?

    Clash of Clans [Ask] Clashers that have used the subreddit for finding players/ a clan did you while searching for a clan actually look through peoples recruiting post or is that just a waste of time?


    [Ask] Clashers that have used the subreddit for finding players/ a clan did you while searching for a clan actually look through peoples recruiting post or is that just a waste of time?

    Posted: 16 Nov 2019 10:50 PM PST

    [HUMOUR] wait what the heck did just happen

    Posted: 18 Nov 2019 05:47 AM PST

    [HUMOR] just finished setting up my walls for my new layout what do you guys think

    Posted: 18 Nov 2019 03:58 AM PST

    [MISC] so this is it...

    Posted: 17 Nov 2019 07:05 PM PST

    Chibi Witch - [Art] by AdamClowery.

    Posted: 17 Nov 2019 04:28 PM PST

    [Misc] I think it's safe to say I need a new base

    Posted: 18 Nov 2019 07:11 AM PST

    [Misc] Predictions for Town Hall 13

    Posted: 18 Nov 2019 12:51 PM PST

    Some less risky predictions:

    1) We won't get level 14 walls the same way we have received them in the past. The implementation will be something different.

    2) 4th Hero. I think this is fairly obvious at this point. Supercell would be shooting themselves in the foot a bit with all of the hype they have built if this isn't the case.

    3) New siege machine.

    4) The overall town hall theme/color won't change very much. It will be more like the transition from town hall 10 to town hall 11 than from town hall 11 to town hall 12 in terms of how much it changes if that makes sense.

    5) New troop and new spell.

    6) 5th Mortar/XBow, 6th Wizard Tower, 2nd Tornado Trap, 4th Skeleton Trap, Many new troop levels.

    Time for some more outlandish and shot in the dark and outlandish predictions:

    1) The town hall will gain the ability to be changed between air and ground mode. If it is in air mode it will simply float stationary above the ground with the help of some loons or a blimp.

    2) The signature defense will be tied together with your clan castle. Supercell has said that they don't plan on changing the size of the map this update and in all honesty real estate is getting sort of sparse so I don't see many more buildings being added even though there will be a few.

    3) The place where you see the builder going off to in the woods in that video is going to be a place where your army camps and barracks are kept from now on. (They don't have a ton of health and they take up tons of real estate and they don't carry resources or provide direct defense) Moving them to their own area would free up a major amount of real estate for the future.

    submitted by /u/ThatRandomCeltic
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    [RANT] Anyone else sick of seeing this? supercellpls

    Posted: 17 Nov 2019 04:32 PM PST

    [Art] Electro Dragon

    Posted: 17 Nov 2019 11:34 PM PST

    [Humor] Found this madman hopping around

    Posted: 17 Nov 2019 05:54 PM PST

    [IDEA] Can we please put the "Full!" sign over flying troops? I was confused when I logged back on after the notification of my army being done training.

    Posted: 18 Nov 2019 01:12 PM PST

    [HUMOR] sharing is caring

    Posted: 18 Nov 2019 02:25 AM PST

    [Idea] Buy extra storage for magic items with gems.

    Posted: 18 Nov 2019 04:43 AM PST

    *Sarah Mclachan's In the Arms of an Angel starts playing*

    Have you ever been at a place where you can't accept another magic item from a season pass or from clan games because your storage is full and you don't want or have time to pop the magic item that is currently in your storage? I have. Have you ever been near the end of a town hall level and not had room for a magic item that is useless to you now but will be incredibly helpful to you in a few weeks or months? I have.

    *stops music and switches to pouting eyes*

    It would be amazing if we could expand our magic item storage for certain magic items permanently at the cost of gems. This would give maxed players more to do with their gems and would also help fewer power potions, hero potions, training potions, books, and runes go to waste. If a maxed players earns a rune or a book they shouldn't be forced to sell it for 50 gems. They should have some opportunity to still store that rune.

    *ends pouting eyes and turns and stares at Supercell very seriously*

    submitted by /u/ThatRandomCeltic
    [link] [comments]

    [Art] Electro Dragon

    Posted: 17 Nov 2019 08:57 PM PST

    [GOAL] Th12 always been a farmer decided to give pushing a try

    Posted: 17 Nov 2019 07:20 PM PST

    [HWYA] TH12 base for war

    Posted: 18 Nov 2019 01:56 PM PST

    [ASK] Has anyone ever actually ran out of time on a builder base attack?

    Posted: 17 Nov 2019 11:41 PM PST

    Unless you have missing fingers or a seizure for the first 1 min 30 sec it seems pretty impossible to me. I play at 4K+ trophies and even the degenerates up there who take ages using the sneaky archers still don't ever seem to run out of time.

    submitted by /u/ezzLol
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    [MISC] Apparently troops "see" (damaged) walls with less HP

    Posted: 18 Nov 2019 10:51 AM PST

    [GLITCH] Glitch With Clan Castle Troops

    Posted: 18 Nov 2019 10:40 AM PST

    Has anyone had the bug where you request troops and log off, then log back on later and see that your request has been filled in the clan chat, but you go to your CC and there are no troops in it? This has happened a handful of times in the past but here in the last 2 days its happened every single time i request troops. Almost like someone fills my CC and it shows its filled in the clan chat, but for some reason the troops dont show up.

    submitted by /u/Average_Dylan
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    #BringBackGlobal [MISC]

    Posted: 18 Nov 2019 02:18 PM PST

    [BUILDER] I finally got my 6th builder, which also works as a second builder for the builder base

    Posted: 18 Nov 2019 12:46 AM PST

    [BUILDER] Builder Hall Question

    Posted: 18 Nov 2019 05:56 AM PST

    So I'm trying to rush my builder hall to get the OTTO hut and was wondering if it is worth upgrading the barbarians along with the carts? I just got the carts to 16 and BM to 15. Is it worth allocating the elixir to the barbs for about a week to at least get max troop size for them?

    Cannon Carts Level 16

    Barbs Level 8

    Battle Machine Level 15

    Sitting at 2800-2900 trophies

    submitted by /u/okstate_cowboys_2020
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    [IDEA] Practise Mode

    Posted: 18 Nov 2019 01:02 PM PST

    I was wondering what it'll be like if we are given more freedom in practise mode. It will be like normal raids searching for bases, but troops wont take time to train and wont cost resources. We will get a random base by searching , select our desired troops according to our choice and attack it right away in whichever way we want. It will neither give us any loot nor any trophy. (this mode automatically gets disabled during the ATTACK DAY in war so that it wont be abused). Given more freedom in practise mode can increase not only our skills but also make the game even more enjoyable and engaging to us.like who dosent want to be a better attacker..?! I hope the team will look into this matter and do something regarding it. Thank you.

    submitted by /u/sarit1995
    [link] [comments]

    [ASK] Anyone else not having players pop up here?

    Posted: 18 Nov 2019 06:02 AM PST

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